Mostrando entradas con la etiqueta video game leagues. Mostrar todas las entradas
Mostrando entradas con la etiqueta video game leagues. Mostrar todas las entradas

viernes, 19 de noviembre de 2010

XBox 360 League - The Primary Tournaments And Challenges

Video game leagues aren't new, but they're also not widely advertised and it's likely that if you don't play games much or monitor the gaming scene, you've never heard of a video game league before. However, they've grown to much larger sizes of the years, with rewards reaching half a million dollars for the winners. Usually, events are held annually and focus on half a dozen or so popular games that emphasize competition. These events are held all over the world, sometimes live, while other times they'll simply be online. Some leagues utilize all the platforms, such as computers, Xboxes and PS3s, while others focus exclusively on a certain platform, such as an Xbox 360 league, for example. Those who qualify and pay entry fees can take part to challenge some of the best players in the world.

MLG

In existence for ten years now, it's considered one of the foremost and most venerable of video game leagues. It focuses on annual tournaments utilizing multiple tiers to filter out the champions. Within these tournaments, there are six major events to coincide with the six games in use. There are some games that have been part of the competitions since the start, only changing to sequels, and some are brand new to the tournaments. With Major League Gaming, the PS3 editions of games are usually used, but in the case of some exclusive games like Halo or Gears of War, the Xbox 360 is utilized. MLG hosts both online and live events around the world, depending on the event.

What Games Are Used?

Halo is the mainstay of many gaming leagues and the MLG is no exception. It provides close-quarter maps and large maps, both of which focus on twitch-based gameplay and either free-for-all matches or objective-based ones. This allows Halo to be one of the most flexible games in the tournaments and along with its massive player-base, it's perfect for most gaming leagues. Call of Duty shares top place with Halo in terms of players as it has reached phenomenal levels of popularity over the years and provides the same pace and competition as Halo. Both Halo and Call of Duty are both utilized in their latest forms, with Halo 3 and Halo: Reach being used as well as Modern Warfare 2, though next year will likely see Black Ops being used. Call of Duty is a prime example of both team-based competition and free-for-all competition.

Strictly an Xbox 360 series, Gears of War takes a detour from the usual first-person shooter genre and instead provides brilliant third-person cover-based shooting. With both Gears of War and Gears of War 2 providing a lot of support for team-play as well as mass free-for-alls, it's a tremendously competitive game and serves as a primary game each year.

Rules

The rules of any video game league are not unlike sports leagues. Cheating, however, is a very subjective system for video games. While obvious cheating such as manipulating the game to provide an advantage will clearly result in an immediate disqualification, there are other types that occupy a grey area. Some controllers, for example, provide macro buttons that allow the player to simply press the button once and it will play out a prearranged combination of buttons at any speed the player wishes. This provides an inhuman advantage, but is hard to monitor and can be considered cheating in some courts.

jueves, 18 de noviembre de 2010

Video Game Leagues, The Main Companies, Procedures And Regulations

For some of us, playing games is a way of life and many of this demographic may often wonder at a life where playing games is actually productive. It would come as surprise for these individuals, then, to learn that there are, in fact, almost a dozen major video game leagues that have hundreds of attendees and competitors every year. Millions of dollars of prizes are given away annually to the winners, meaning it's not just a passing fancy, but a completely viable way of life, provided you're the best of the best. These leagues utilize some of the most competitive games around, not all of them new, and people from all over the world compete, both in person and over the Internet. The participants can take part as either teams or individuals, depending on the league and game in question.

The Major Leagues

Competitions are generally set up by several major competition-holders, but these generally don't hold official game-specific leagues. For example, there is no official CounterStrike league. The Cyberathlete Professional League (CPL) is the big one and the one who has dished out over 3 million dollars in prizes over 6 years. Venerable, this big hitter provides competitions primarily in the area of first-person shooters (FPSs). The World Cyber Games (WCG) is considerably bigger than the CPL in that it offers up to 500,000 dollars a year and features dozens of games of varying genres. The Pro Gaming League features gaming on consoles, rather than personal computers, but offers less prize money.

The Process Of Elimination 

Generally, the leagues all have reigning champions who are teams or individuals whom have won the previous events. These champions are then challenged by amateur players and teams who have entered the league, usually paying a fee to do so. From here on out, it's a very standard competition, where the the amateurs fight amongst themselves until only the best remain, then they're pitted against the champions. There are variants amongst each league, such as the champions also competing within the tiers instead of facing only the winners.

Once a team have beaten the champions or the champions have retained their throne, then the prize money is awarded. Sometimes it's money, but it's also commonly dished out as items worth the same amount, such as graphics cards, computers, etc. The events are then arranged for the following year with the new or old champions being written in to defend their titles.

Rules

Obviously cheating has become a serious rule that no one is allowed to break. The actual means of cheating can vary from game to game, where some players may use 3rd party programs to manipulate the game's data or in other cases, the player might exploit certain parts of the game to give themselves a superior advantage over other players. Generally, there are always referees and judges to deem whether the players' conduct has been has been honorable or not. Recently, hardware has come under scrutiny as well, since hardware has come a long way since standardization. It's possible to purchase controllers that provide macros, which allows the player to press a button once and have that button repeated faster than is humanly possible. Furthermore, it's easier for such macros to reduce large combinations of keys into a single button press. These have been banned from gaming leagues due to the obvious advantages provided.